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Jackie Johanson
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In 2010, when Nike first began developing the FuelBand, a small, secret team of thirteen would run around the company’s campus testing early prototypes. "We actually created fabric covers that we could just pull over them," recalls Stefan Olander, Nike’s VP of digital sport, with a smile. "No one lost [them] at any bars either, so that was a good thing."
Olander’s team had been working on a number of related ideas for months, but it’d be years before the product would actually hit the market. Back in 2010, the FuelBand, the electronic wristband that enables users to track their activity, was far from the sleek, elegant product it is today. Then, as Olander relates to me in his office, it was nothing more than a colorful Velcro bracelet, inspired by the sweatbands athletes often wear on the field or court. "In 50 years, no one had done anything with the sweatband--with that real estate of the wrist," Olander says. "There must be something there."
Indeed, the release of the FuelBand is the culmination of Nike’s transformation into a digital powerhouse. "Nike has broken out of apparel and into tech, data, and services, which is so hard for any company to do," says Forrester Research analyst Sarah Rotman Epps. During my reporting for Fast Company's recent profile of Nike, which we just named the world’s Most Innovative Company, I learned the true story of the FuelBand’s creation. It’s a complicated tale, involving a number of players and partner companies. But the origins of the FuelBand--and some of its most memorable features--can be traced back to the first prototype Olander and his team showed CEO Mark Parker in 2010. Rarely do we gain access to such a specific, creative moment in corporate history.
In the course of my reporting, I saw a number of early FuelBand prototypes, from concepts designed for the leg or upper arm to ones with e-ink displays that resembled an Amazon Kindle screen. There were hundreds of prototypes imagined throughout the process, but two early and very basic mock-ups foreshadowed where the product was heading: one, which Olander showed me in his office, was a white leathery Velcro bracelet marked with green calculator-like numbers; the other, pictured above, is a black and bright green band that shows the product’s emphasis on stark color contrast.
"We had been talking for years about the wrist and the power of performance color--it’s actually a thing that Mark had been talking about for a long time," Olander recalls. "We thought, 'Wouldn’t it be cool if we could just go red to green?' This was like the first meeting we had with Mark, so we had these [prototypes] whipped up. We just went down to the lab, and we did some designs. We had them in red, yellow, and green, and we put them on under our shirts."
Then came their first pitch to Parker. "We pulled up [our sleeves] and revealed this," Olander says.
Parker’s reaction? He instantly saw it as a "smart" version of the already popular Livestrong bracelet. "The comparison I used was to that yellow band, which is incredibly simple. It’s about as simple as you can get," Parker recalls. "It’s essentially shaped like the FuelBand. I liked the simplicity: [It was] minimal, clean, intuitive as possible."
Adds Olander, "Mark is so consumer-driven that instinctively he said, 'Go do this now.' His first question was, 'How fast can you build this?'"
As we explained in our profile of Nike, the tale is a bit simplified if not straight up romanticized. But it was one of the first moments in the FuelBand’s development process, long before even the concept of NikeFuel was fully realized. (Back then, Nike was considering calling it "Nike Power," "Game Fuel," or "Power Fuel," according to Olander.) And just because Parker might’ve then approved a Velcro product, it was a long way from being built. "The head of engineering said, 'First of all, there are no color displays that are flexible; second, you would have to run around with a backpack with a car battery,'" Olander recalls. "When we sat down with our engineers and industrial designers, they gasped."
It was a start though. And the exploration of the concept led to 12 prototypes, which were culled down to roughly half that number before Nike got its outside partners involved, which included industrial design firm Astro Studios, interactive agency R/GA, and engineering companies Synapse and Whipsaw.
So when a three-person Nike team first flew to San Francisco, the basic idea of the FuelBand--especially its all-important color scheme--was more or less realized, though still very bare bones.
As Astro design EVP Kyle Swen recalls, "They had this concept of a tennis sweatband with an electronic watch--a real crude prototype." Not that his team or the other partners involved had it any easier trying to evolve the product. "Certainly when the engineers saw this, they were like, 'No fucking way,'" Swen says.
Says Olander, "It’s been so amazing to see this path of a crazy vision just resonating from this simplest idea."
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Have you recently seen how OUYA more than quadrupled their funding on Kickstarter AND THEN got into mainstream retailers like Target, even before they’ve manufactured? Did you too become dreamy-eyed at the thought of national success? You’re not alone. Yet the reality is there are A LOT of products being created right now and while many will prove demand and raise more than enough capital, a mere fraction will be lucky enough to find their way to store shelves. And this they must.
Easy access to crowdfunding platforms like Kickstarter or Indiegogo allow anyone the opportunity to get an idea funded. And the demand for great products is there. 17 Kickstarter projects raised $1 million or more last year, several of them gadget projects. Countless more raised far beyond their original ask. Yes, we live in exciting times.
But, retailers need more. They need to know the product has enough market traction to scale and become successful. Platform businesses like Daily Grommet and Quirky acquire that necessary market intelligence on new products and companies. Within 24 hours, our team knows whether a product we launch has “legs.” But it takes weeks or months to be sure that the company is robust enough to swim with the sharks of big retail. We’re also motivated to share that data—that’s unheard of in the traditionally secretive retail world.
So many of these crowdfunded campaigns won’t ever get to see past initial concept, or prototype stage, even with buckets of money. Campaigners don’t always realize, but there’s a lot more work to be done getting these products to market. Just because you knock it out of the park with crowdfunding, doesn’t mean can properly manufacture and scale. And I’m not saying funding is easy. It’s not. It’s hard work. But it pales in comparison to the heavy lifting of getting it scaled and into distribution.
A successful Kickstarter campaigner, Nathan Rothstein of Project Repat says, “Kickstarter alone can’t give you enough runway to get airborne. Anyone can make a popular crowdfunding video. The real test becomes: can you fulfill your funders in a timely manner and turn them into brand evangelists? If not, you’ll just have a nice kickstarter video, with no customers.”
Skooks Pong, of Synapse Product Development says “When it comes to hardware, product development experts will tell you that the biggest challenge isn’t fundraising, but actually developing the product at scale and seeing it through to market.”
The data says it all. Kickstarter can create a product, but it needs to become a successful business to survive.
So what’s a campaigner to do? First, recognize that you need more. Among other things, you need a launch platform that can give you the audience and support to scale. At Daily Grommet, we’re launching many of these worthy post-crowdfunded products every day. Examples of our Kickstarter Grommets include SushiQuik and COOKOO; both who surpassed their original funding goals.
Daily Grommet recognized the markers of success in these product concepts and curated them using our four years of pattern recognition. Then we provided them with a ready-made consumer audience who wanted to learn their story from a trusted source.
Kickstarter can get you started; but call us when you’re ready to become a business.

How did you get into engineering and when did you start?
I wasn’t planning to go into engineering, but when I was looking at colleges in 2002 I found Olin College, which was then accepting students for their first class. I was interested in education and Olin’s mission was to create a better engineering education and produce engineers who wouldn’t just be good at math and physics, but would also have communication, innovation, and entrepreneurial skills to make them successful at real-world engineering challenges.
I was accepted into Olin’s inaugural class with a full scholarship and couldn’t pass up the opportunity to help create a new college, even though I was doubtful that I wanted to be an engineer. I wound up liking engineering more than I expected, and I was lucky enough to get a job with Synapse straight out of school. It wasn’t a typical entry-level engineering job. In my first couple years at Synapse I worked on at least 10 different products and did everything from creating 6 prototype devices in 6 weeks for a trade show, to developing products that were going into high volume manufacturing in Asia.
What are your favorite hardware tools that you use?
I work on a lot of small, battery powered devices, so having good tools to monitor power consumption is essential. We use a USB connected multimeter and a Labview program to pull current consumption measurements off a device at up to 50k samples per second. From that data, we can differentiate things like when our processor is waking up and when it is asleep.
What is the hardest/trickiest bug you have ever fixed?
I think the most difficult problems to solve are the ones that are hard to reproduce and can’t easily be isolated as a hardware or a software problem. A couple years ago, a device I was working on had an issue where it stopped logging accelerometer data. Everyone working on the project, including the firmware team, assumed that it was a software bug. Eventually we figured out that the problem was actually mechanical in nature—there was a spring contact to the battery that was intermittently losing contact. This caused a small droop on the power supply rail and was setting off the accelerometer’s power on reset circuit. This caused the accelerometer to lose its configuration, which caused our firmware to stop accumulating accelerometer data.
What is on your bookshelf?
I don’t have many engineering books on my bookshelf. I use The Art of Electronics as a laptop stand and consult it occasionally, but I find most of the technical information I need on the internet. Recently, I’ve been reading about innovation—The Idea Factory, which is a book about the history of Bell Labs, and another book called Creating Innovators: The Making of Young People Who Will Change the World.
What has been your favorite project?
One of the best products I’ve worked on was the Nike+ SportWatch GPS. It was fun to work on something that I can now go into a store and buy. Plus, as a runner, its something that I can use. Fitting GPS capability into a small, low power watch was a good challenge. I also had the chance to be involved in ramping up the production line and making sure the product could be manufactured in high volume.
Do you have an experiential story you would like to share?
We recently asked one of our interns to do some ESD testing but neglected to give him any advice on the proper procedure. He assumed that since the product was wrist-worn, he should have it on his arm while doing the testing and repeatedly shocked himself.
What are the non-technical skills that engineers need to learn?
In my experience a lot of engineers aren’t good at big-picture thinking—you can come up with the world’s best technical solution to a problem, but that doesn’t get you anywhere if you’re not working on the right problem. Communication is also incredibly important. Being able to write a clear email or presentation that explains an issue can keep a project on the rails, particularly when it involves multiple partners located all over the world.
What are you currently working on?
That’s top secret!
What challenges do you foresee in our industry?
I’d like to see us increase the number of women in electrical engineering. In 2010, only 12% of electrical engineer graduates were women.
What do you enjoy outside of electrical engineering?
I enjoy any activity that gets me outdoors and active—trail running, skiing, and rock climbing are a few of my favorites. On a recent project, I had to spend some time onsite at a contract manufacturer in China for prototype builds and I was able to add a long weekend of rock climbing on the beach in Thailand to the trip.
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